this post was submitted on 11 Jan 2024
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[–] [email protected] 7 points 11 months ago (14 children)

iced? Interesting. I though it's still pretty experimental. There's no official documentation yet, right? When I was looking at Rust UI libraries Yew and Leptos looked more mature. I guess you're confident iced have enough backing and isn't going anywhere.

How do you find working in Rust on a bigger UI project? Any issues?

[–] mmstick 9 points 11 months ago (13 children)

Iced is a lower level GUI library, similar to what GDK is to GTK. We built our own COSMIC-themed GUI toolkit around iced, which is called libcosmic. As we've gotten more and more widgets and application logic developed, actual application development with libcosmic is a breeze. Even if you do have to create a custom widget, it's much easier to creating custom widgets in GTK. We're able to develop much faster than we ever could with GTK now.

Yew and Leptos aren't comparable since they're not native GUI toolkits. These are for web developers rather than application development. It wouldn't be possible to use this for developing layer shell applets for COSMIC, either.

[–] [email protected] 3 points 11 months ago (4 children)

This sounds really cool. I don't see any documentation for libcosmic. Are you planning to promote it as an alternative toolkit for building desktop apps or do you see it more as an internal tool strictly for COSMIC DE development?

[–] mmstick 6 points 11 months ago (1 children)
[–] devfuuu 3 points 11 months ago (1 children)

What's the accessibility story for blind users for example?

Is it going to be suitable to use with proper bindings with other languages or it's not an interest at this time or are there plans to support things like that and stability of apis, etc?

[–] mmstick 2 points 11 months ago

We are integrating AccessKit into libcosmic for accessibility support.

If you want to develop applets and/or applications with libcosmic, you must do so with Rust. There are no plans to develop C bindings for libcosmic.

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