this post was submitted on 04 Jan 2024
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Cyberpunk 2077

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[–] [email protected] 18 points 11 months ago (2 children)

Agreed, bummer to see cancelled rather than delayed. That makes me think the technical reasons were either really difficult to overcome game breakers, or a complete scapegoat. "Technically we didn't want to put the time or money into these" style

[–] clearedtoland 37 points 11 months ago* (last edited 11 months ago) (2 children)

Hadn’t they been forward about this earlier? They canceled the 2 DLCs to focus on the follow up to CP2077 and the new Witcher IPs. Something to do with their old game engine, which they said proved harder to work with than expected, and moving onto an off the shelf engine.

Edit: here’s the Ars Techina article about it from Sept. 2023.

[–] [email protected] 11 points 11 months ago (1 children)

Edit: here’s the Ars Techina article about it from Sept. 2024.

they are already posting from the future about it!

[–] clearedtoland 5 points 11 months ago

The AI overlords broke the space-time continuum.

[–] [email protected] 1 points 11 months ago

sept 2024!!! found the time traveler.

[–] CheeseNoodle 3 points 11 months ago

Iirc (I think there was a statement?) they were running into creation engine style issues with red engine as they really had to stretch it to make cyberpunk work. I'm sure we'll all be happier in the long run to not have the next cyberpunk come out like starfield.