this post was submitted on 13 Dec 2023
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Maybe it helps to think of it as a transitional state?
Perhaps this may help people learn of Godot, and maybe see that they could be playing some game made by Godot on open platforms. Vulkan does a good job though so I think it would be better if devs stopped depending on directX/box.
@tabular @version_unsorted personally I agree that everything should just use vulkan. Why waste resources.
But on the other hand I don't think it does any harm to include proprietary api. It only helps in integration of OSS (xbox for example can just use it afaik)