this post was submitted on 28 Jun 2023
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weirdway
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weird (adj.)
c. 1400,
• "having power to control fate", from wierd (n.), from Old English wyrd "fate, chance, fortune; destiny; the Fates," literally "that which comes,"
• from Proto-Germanic wurthiz (cognates: Old Saxon wurd, Old High German wurt "fate," Old Norse urðr "fate, one of the three Norns"),
• from PIE wert- "to turn, to wind," (cognates: German werden, Old English weorðan "to become"),
• from root wer- (3) "to turn, bend" (see versus).
• For sense development from "turning" to "becoming," compare phrase turn into "become."
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Hey that's a great analogy, thank you! I actually meant to clarify this but what I mean by "dimensional" is "degrees of freedom", so you could say that the "mundane" is limited to "physical, consistent space traveling uni-directionally through time" while we recognize ourselves as "authors", as you put it, with only "illusory" boundaries for the sake of the "story".
Your criticism still holds even with this clarification, though, and I'm glad you brought it up. "Dimensions", even in the sense of "degrees of freedom" (rather than the mainstream idea of "multiple realities/space times"), are merely a concept.
Originally commented by u/Dont_Even_Trip on 2017-07-07 10:06:50 (djvoeu0)
I think I'm on the same page now. (book metaphor, lol)
However in practice to actually exercise that trait would be a lot of retraining at least for me. For the time being my mental habits only support one realm. Maybe I am getting something like realm+, just a bit more freedom than I previously expected.
Originally commented by u/mindseal on 2017-07-07 16:24:37 (djw4a7i)