this post was submitted on 08 Dec 2023
754 points (96.1% liked)
Games
16818 readers
1199 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's turning things on their head though. Daggerfall created some hype in its heyday because it was procedurally generated and so huge. But it turned out to be a gimmick and nowadays it's just a cult classic for some people due to its Elder Scrolls pedigree and a landmark in gaming history because of the procedural generation.
hey we never know what the future holds, starfield may be something like the first big game to take advantage of procedural generation for future games that do it better with even more powerful tech. or its like daggerfall again lol
The problem is that daggerfall was impressive at the time, but now that everyone else learned how to do its one trick and modify it, its become less impressive in hindsight.
Starfield didnt do anything impressive. Nothing its done is new. Even its praise is just "well its fallout in space." So without breaking ground and boundaries, it cant play the same tune daggerfall did.