this post was submitted on 27 Jun 2023
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My biggest problem with GOG is that Galaxy doesn't rival Steam, same as every other launcher. For example, GOG hosts a lot of older games, that used to be their bread and butter and even their namesake. These games generally don't have native controller support, so if I want that, I have to launch them through Steam anyway to use Steam Input. If I want to play something on a Linux device, which is now more likely than ever since I own a Steam Deck, the fact is that it's a pain in the ass to deal with GOG even with their minimal DRM stance (because they allow DRM now seemingly so long as it doesn't prevent the player from beating the game) because of the lack of support, making it more reasonable to buy games on Steam, even when it's a game that does support controllers (like how I own The Evil Within on GOG).
The big feature of GOG Galaxy is that you can pull every other launcher into it, but that doesn't matter to me when I still have to launch everything via Steam anyway. Feels like they're missing the point a little bit.
It looks like only the multiplayer is allowed to have an online requirement. It's DRM by another name, but at least I know how to avoid them. I too wish they didn't let those games on their store. But for me, the point of the launcher is to automatically update my games and make installing them easier. I want those features, and I want to be assured by their own support, that those things will work, even if community launchers for GOG games I bought previously or got in giveaways will suffice for now.
I'm personally not that familiar with GOG galaxy. I love DRM-free and treating your customers like first class citizens.
Something like a DRM-free section of Steam could satisfy my thirst.
How closely related is GOG and CD projekt red?
GoG is a subsidiary of Projekt Red.
One thing I also like more about GoG is that you own the game you buy, you don't own a license (like on steam), you actually own it like a physical disc.