this post was submitted on 30 Nov 2023
136 points (96.6% liked)
Games
16828 readers
1261 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 1 year ago
MODERATORS
Software patents need to be shorter.
Hardware ones I think can be as long as they are, but need loopholes and tricks closed that allow for extending patents on the same thing artificially.
Best would be to have many different categories with vastly different duration and the durations need to be reviewed periodically.
Like the fact large parts of x86 is still patent protected is an obscenity.
I agree with different durations based on the type of product, but I really need to see some evidence that the current patent length is needed by anyone. First mover advantage is a real thing, so they only need enough protection to get a head start. Patents are just a license to be lazy, so they should only exist as long as necessary to get to the market first.