this post was submitted on 26 Jun 2023
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I just want to be able to make certain kinds of stats-based discoveries in combat, the kind of thing you can't do in the fast pace of an action game. Like:
Being able to make determinations like that feel like "cheating" but are quite often things the developers hope for players to discover - at least, as long as an RPG genuinely has enough cool systems interacting, and not just "Find the highest-damaging attack, spam that".