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My general point in the context of this discussion is that you cannot just work 3 hours a day and think nobody is going to notice or that it's not going to have an impact on your ability to get jobs in the software development space. You should also not come into it thinking it's possible to run out of work. Neither of those things are true.
It's also true that you can have a good work/life balance and not work more than your 40. That's usually enough to keep everything on track and it's what I do.
That a said, the people who solve 12 bugs over 6 most certainly do get paid more because they get promoted faster if they're not a dick and don't make the mistake of making themselves too irreplaceable at their current level. I literally got a 12% raise at one job for some above and beyond work I did and I continued to get more pay by basically holding the company hostage with my wealth of skills.
Solving 12 bugs a week over 6 gets you promoted to Senior and that's it.
If you want to advance further in your career, it's entirely about your impact, not the quantity of work. It's about seeing the big picture - like recognizing a whole class of bugs all come from one poorly-designed interface, and taking the time and effort to create a better one and get everyone to migrate. It's hard work but it doesn't necessarily require a lot of hours. It's about working smarter and not harder.
You got a 12% raise for some above and beyond work.
Getting promoted beyond Senior often means a 100% raise.