this post was submitted on 08 Nov 2023
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Yes, you are crazy.
The core development studio is literally the best in the world.
Every time they release a game it is so far ahead of everyone else in its commitment to a living open world that it moves the entire industry forward by leaps and bounds.
A few leads are no longer there, but this isn't some Ayn Rand vision of game development where Benzies and the Houser brothers are the shoulders the game quality rests on. Do you see the shit Everywhere is looking like it's turning into? Clearly not all the talent that left was a golden goose.
It's the hundreds of people that are still there and who have come up through developing the prior games that are the lifeblood of the studio and whose efforts make an open world come alive.
There's simply no other games that have the budget and resources behind them as Rockstar's core games.
And it's not like we're jumping from GTA 5 to 6 with nothing in between as a reference point for what the studio can produce. RDR2 was in the middle between those, and was pretty darn impressive with how it moved things forward.
The only thing I could see as potentially being crappy would be if they are aiming to release it as cross generation to maximize sales. If they are really making it current gen only, I'm sure it's going to be unlike anything we've seen so far.
And yet I haven't finished any GTA part after Vice City. After the initial 'wow look at all this new shiny stuff'-rush wears off Rockstar games just bore me out of my mind. Same for RDR2. Yes, it is a technological masterpiece with an incredible attention to detail (although it took them years to get the map and UI working properly on 5120*1440). But how ever much I tried to like it, for me in the end the quests, gameplay and character handling feel tedious and just.. not fun.
Not all things are for all people. But it is objectively true that no studio in the world makes open world games at the same bar as Rockstar, whether or not any given player vibes with the underlying game.