this post was submitted on 08 Nov 2023
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If BioWare actually wanted to give ME fans anything to hope for, they’d use resources to bring ME3’s multiplayer to ME Legendary Edition.
They could allow just that add-on alone to bankroll both ME and DA projects while really showing that they have anything in the tank other than just hints of nostalgia.
Or, they could have put real effort into ME2 and 3 in Legendary Edition. There were hardly any changes made to either of those games for Legendary Edition, yet they jacked up a lot of the lighting, they didn’t fix any of the major bugs in the games, and then introduced a whole slew of new bugs.
Don’t get me wrong; I loved the changes to ME1 brought with Legendary, but there’s little good will left when a remaster can’t get some of the basics right.
The fact is, all the talent that made the ME trilogy and the DA games left BioWare ages ago. The amount of resources put into Anthem which utterly failed is all that BioWare have left. What’s even more infuriating is that the bulk of BioWare’s resources were essentially pulled from the ME: Andromeda project and given to make Anthem, and yet Anthem was still a disaster.
BioWare are a complete shell of what they once were. Like anything else that EA Games touches, they have been sucked dry of all talent and innovation, and all that’s left is a meaningless husk of the company’s name.
ME3 multiplayer was so fun. I played for a few hours and enjoyed being absolutely garbage and then getting a few points to help with the end game.