this post was submitted on 28 Oct 2023
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Cries in hardware raytracing
I use Blender, it's GNU-GPL
Another related job
Blender already has OpenCL raytracing kernels(shaders)
They have put out HIP (which is even hardware agnostic) but the bottleneck is at the hardware level if I'm well informed
Yes me too, I dearly hope some competition comes on the field, either from AMD or Intel, because this Nvidia monopoly has not been good for us !
Yeah those fps and quality gains are just tricks of the eyes 🙄.
And I forgot AMD is just happily giving away those GPUs and not charging hundreds.
Oh no, zealots don't like me. WHAT WILL I DO!!!!!!??????
AMD can do that though?
Not really no, there's a factor of almost 4x in performance between the top cards (my use case specifically being GPU rendering in Blender using Optix or HIP)
https://opendata.blender.org/benchmarks/query/?device_name=AMD%20Radeon%20RX%207900%20XTX&device_name=NVIDIA%20GeForce%20RTX%204090&compute_type=CUDA&compute_type=HIP&compute_type=METAL&compute_type=ONEAPI&compute_type=OPTIX&operating_system=Linux&blender_version=3.6.0&group_by=device_name