this post was submitted on 24 Oct 2023
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Games

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[–] [email protected] 5 points 1 year ago (1 children)

I think a lot of those CRPGs were built under the premise that your companions were meant to die as expendable fodder for the player character. I know old school Fallout was built like that. It's a real challenge keeping everyone alive till the end of 1 and 2.

[–] [email protected] 4 points 1 year ago

I actually played Fallout 2 over the pandemic lockdowns, and I gotta say I found BG2 less difficult. I don’t think I’ve ever spent as much time dying in a game as I did in FO2.