this post was submitted on 22 Oct 2023
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Rust
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A reference &T holds a pointer, ie. the memory adress to the actual content of T
So, in the example x doesn't hold the value 42, it holds the memory adress to the memory there the integer value 42 is stored. So, to access the value, you need to dereference the reference. Which is why you need to use *x when you assign the value.
And the Copy question.It is not that s reference has to implement Copy. A reference IS Copy, by the simple fact that it is a primitive value on the stack.
This seems a bit misleading, noting that unique/mutable references aren't
Copy
. Shared references areCopy
because it's sound to have that, and it's a huge QOL improvement over the alternative.