this post was submitted on 17 Oct 2023
608 points (97.2% liked)
memes
10712 readers
2138 users here now
Community rules
1. Be civil
No trolling, bigotry or other insulting / annoying behaviour
2. No politics
This is non-politics community. For political memes please go to [email protected]
3. No recent reposts
Check for reposts when posting a meme, you can only repost after 1 month
4. No bots
No bots without the express approval of the mods or the admins
5. No Spam/Ads
No advertisements or spam. This is an instance rule and the only way to live.
Sister communities
- [email protected] : Star Trek memes, chat and shitposts
- [email protected] : Lemmy Shitposts, anything and everything goes.
- [email protected] : Linux themed memes
- [email protected] : for those who love comic stories.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Noita is really interesting, but I feel like the base game's balance is janky. You can play really well and just get utterly fucked on wands. They have this amazingly nuanced magic system but it feels like you rarely get the chance to harness it or experiment and death is very easy.
Don't get me wrong, I highly recommend it if you like side scrolling rogue-lites. Plus the game's a LOT bigger than it first appears.
After playing for hundreds of hours, I decided that being fucked so often and so arbitrarily is the secret sauce that makes god-runs the fantastic dopamine rush that they are. Eventually, you attain equanimity with death; only then are you ready to ascend.
I played a lot and once had a really good run and got really far. After that I didn't want to play any more because it felt it would take too long to ever get beyond that run.
Some kind of checkpoint from which you could start when you die would probably work better for me.
If you don't like something, look for mods. The modding community is amazing.