this post was submitted on 14 Oct 2023
34 points (92.5% liked)

Games

16926 readers
1517 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 7 points 1 year ago (2 children)

Pretty cool. I feel the games will really need to up their narrative, mechanics and facial expressions if this is how games are gonna look, coz they'll stick out as a sore thumb. If ever single item isn't interactable the gamers are gonna feel the disparity of fidelity and gameplay.

[–] theragu40 7 points 1 year ago

Even the way the cars moved in this video looked...floaty. These ultra photorealistic graphics are really cool but I think you nailed it talking about facial expressions, mechanics, and I would add animations in general. It will be even more jarring when everything looks so real.

[–] [email protected] 4 points 1 year ago

I agree. As much as I love seeing technical advancements, I'd be more impressed with more immersive games as a whole. For example: being able to access every building in a city or object interactions that have more dimensions than "I press a button and every atm in this world spits out money". Object have more than one way to interact with them and it would be cool if you could, for instance, navigate said atm's menu, it declining your card, paying out money, etc.