this post was submitted on 13 Oct 2023
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Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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[–] [email protected] 52 points 1 year ago (1 children)

It's really useful for act 1 at least, where most casters have one spell, and it's called "miss".

[–] [email protected] 12 points 1 year ago (6 children)

Casters often feel at a massive disadvantage for casual fights. For a boss fight, casters are often the strongest, since you'll blow all your spell slots. But for smaller fights, you want to preserve your spell slots and cantrips simply cannot keep up with martials. I mean, a single attack roll for a spell cantrip vs getting 2-3 attack roles that also do more damage total? Heck, my strongest martials can usually do at least double the damage of a spell caster's cantrips.

Though at the same time, when I can blow the spell slot, no martial can outdo the AoE damage of reliable ol' fireball or the likes. Just I can't justify using my spell slots on a small number of weak enemies.

[–] troglodytis 5 points 1 year ago (1 children)

BG3 saves the day for low level casters by making rest and spell prep such a non-issue. Use it all. Rest rest and rest.

[–] [email protected] 1 points 4 months ago

Sooo many loading screens just to use my spells

[–] FireTower 3 points 1 year ago

I agree with this mostly but I've got to add, I'll give up a spell slot for magic missile on a few low hp enemies any day of the week. Being able to get 3 guaranteed kills if your enemies are low enough hp and spread out is actually really nice.

[–] JimmyMcGill 3 points 1 year ago

I’ve started to use my spells more and then resting more because you actually need to sleep to progress some story lines. I don’t think I did that enough for Act 1 and most of Act 2.

Also my gf and melee tanks many times also needed a full rest and I still had most of my spells slots so that wasn’t fun.

Though I might need to amp the difficulty a bit.

[–] Ryumast3r 2 points 1 year ago

Imagine not blowing your fireballs and lightnings against level 1 mice when you're level 10 and making your fighters regret running in headfirst.

[–] btmoo 2 points 1 year ago

That’s the ideal scenario, but really, camp supplies are so abundant in this game that it just doesn’t play out that way.

[–] Bassman1805 1 points 1 year ago

Blade Pact Warlock Supremacy!

Wait, we only get 2 atracks per turn even at max level?

Sigh. Dwarf fighter it is.