this post was submitted on 18 Jun 2023
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League of Legends

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A Lemmy community for the game League of Legends.

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Volibear changes:

  • P damage AP ratio increased from 40% to 50%
  • W damage health ratio reduced from 6% bonus HP to 5%
  • W heal health ratio increased from 8% - 16% missing HP to 8% - 20%

Tahm Kench changes:

  • P base damage reduced from 8 - 60 to 6 - 15
  • P health ratio increased from 3% bonus HP to 6%
  • Q base damage reduced from 80 - 280 to 80 - 260
  • Q base heal reduced from 10 - 30 to 5 - 25
  • Q heal ratio increased from 5% - 7% missing HP to 6% - 8%

Sion nerfs:

  • Q min base damage reduced from 40 - 120 to 35 - 115
  • Q max base damage reduced from 90 - 350 to 85 - 325
  • W base shield reduced from 60 - 160 to 60 - 140

Shen changes:

  • P base shield reduced from 50 - 101 to 50 flat
  • P shield health increased from 12% bonus HP to 14%

Sett changes:

  • Second punch base damage reduced from 5 - 90 to 5 - 56
  • Second punch bonus AD ratio increased from 55% to 70%
  • R base damage reduced from 200 - 400 to 175 to 325
  • R bonus AD ratio increased from 120% to 180%

Ornn changes:

  • Q base damage reduced from 20 - 120 to 10 - 110
  • E base damage reduced from 80 - 260 to 70 - 230
  • E bonus resistance ratios increased from 40% to 45%

Mordekaiser changes:

  • Q base damage per level reduced from 5 - 139 to 3 - 90
  • Q AP ratio increased from 60% to 75%

Malphite changes:

  • Q base damage reduced from 70 - 270 to 65 to 245
  • Q AP ratio increased from 60% to 75%
  • Q MS steal increased from 15% - 35% to 20% - 40%

Cho'Gath changes:

  • E AP ratio increased from 30% to 40%
  • R base damage reduced from 300 - 650 to 300 - 600
  • R AP ratio increased from 50% to 60%

Camille buffs:

  • W base damage increased from 70 - 190 to 70 - 210
  • W bonus AD ratio increased from 60% to 75%

Aatrox changes:

  • Q1 base damage reduced from 10 - 90 to 5 - 85
  • Q1 AD ratio increased from 60% - 80% to 65% - 85%
  • Q minion damage increased from 55% flat to 55% - 70%

Stormrazor changes:

  • Base damage increased from 15 to 120 - 180
  • AD and AP ratios removed

Essence Reaver changes:

  • Base AD ratio increased from 100% to 130%
  • Bonus AD ratio reduced from 40% to 25%

Ghost nerf:

  • Cooldown increased from 210 seconds to 240
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[–] Quaiche 1 points 2 years ago

They are giving substantial scaling buffs though.