this post was submitted on 07 Oct 2023
19 points (100.0% liked)
Blender
2737 readers
2 users here now
A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.
Rules:
- Be nice
- Constructive Criticism only
- If a render is photo realistic, please provide a wireframe or clay render
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Thank you for taking the time to try it out. For now just finding of any part of the building can see any part of the park should suffice.
As I mentioned in one of my other replies, I'm mainly a GIS person and a Blender n00b even though I've been calling myself that for a couple years now.
I saw some videos on geometry nodes and raycast nodes and my faith in Blender as a solution to the problem has become stronger. I'd never really seen the spreadsheets in Blender and mention of attributes makes me wonder if it is the same concept as in GIS where each feature (like object in Blender) has some properties associated with it. I have some exposure to Python, though not as part of Blender.
I think that a good academic paper and a tool could be developed out of it and it has underscored my conviction that the divide between gaming related tools and GIS is at the cusp of merging.
Maybe this will serve as my motivation to learn Blender though I want to skip the unnecessary parts for now and just want to learn stuff that will help me learn and tackle this problem. Maybe you could give me a broad roadmap of what to learn.
Also, please share a minimum working example of the thing that you tried if possible. If you are able to experiment further, I'll be delighted to learn.
Thanks again.