this post was submitted on 02 Oct 2023
5 points (77.8% liked)
Meta Quest VR
380 readers
1 users here now
General interest discussion about Meta's (formerly Oculus') Quest VR platform
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Already have.
But I also have a Quest pro, so I'm not the best person to ask about whether it's worth the money. Hehe.
Personally I use mixed reality quite a bit already, so I'm very much looking forward to a headset that can actually say it was made with that use case in mind, rather than just that it is technically possible.
The optics on the three are overall an upgrade from the pro, and the pro is already a huge jump from the Quest 2, like it's hard to overstate how much pancake lenses are a significant upgrade. While there aren't that many more pixels on the pro over the 2, it feels like so much more of a resolution bump.
Like I know based on the number of pixels represented that I can't possibly be getting the full resolution of my 4k desktop at 75 degrees of my field of view, at best it should look like the equivalent of between 1080p and 1440p. But even knowing that, maybe due to the "free" temporal anti-aliasing of the human head not being able to hold perfectly still frame to frame, it just seems like as good as looking at the screen in real life. It doesn't seem like a drop in resolution, even though I know it should be.
Can't wait to see the Quest 3 with my own eyes knowing that it is not only a resolution increase but also considered to have even clearer pancake lenses than the pro.
Not having eye tracking is worse than if it did have eye tracking, but the 3 will still overall be a performance boost compared to the pro with eye-tracked foveated rendering on. So it's hard to feel too bad about losing it from the performance side of it, at least relative to cost. And fixed foveated rendering is still very much a reasonable performance gain anyway. But I will miss eye tracking for the social aspect. Although I am keeping my pro, so in fact I won't -miss- it entirely, I'll just miss it when I am wearing my 3.
Eye tracking and face tracking are still just a bit too expensive for an entry level, or medium price point headset. People are already unsure they want to pay what the Quest 3 costs without those features. Even though it is better off without them for now.
The Quest 3 will be the best overall headset for at least 2 years, just like the Quest 2 was during it's time. There are lots of other headsets that will come along and be better at one or two things, but unfortunately meta is just so far ahead at the full package they can offer for the price. They have put in a nuts amount of money, so as much as we may not like them, we have to admit they are doing their part to earn it, despite where it may ultimately be leading.
I look forward to any company proving me wrong, but until then I'm the frog that will stay in the pot hoping it's not getting as warm as it seems to be. It's pretty cozy right now. And I hope I'll be able to tell when it isn't.
Really cant wait to try pancake lenses for the first time. Was playing some Skyrim VR, and having trouble finding that sweet spot!