this post was submitted on 30 Sep 2023
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Patient Gamers

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A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.

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submitted 11 months ago* (last edited 11 months ago) by [email protected] to c/[email protected]
 

I've been playing a lot of inscryption and while kaycee's mod is fun, it can get a little boring after a while. Is there anything that will scratch that itch? (that's not magic the gathering, too predatory).

Edit: Just bought slay the spire and it is really fun so far. Thanks to everyone for their suggestions.

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[–] [email protected] 8 points 11 months ago* (last edited 11 months ago) (2 children)

It's definitely not patientgamers material but Deckbuilder roguelikes/roguelites have taken off these past few years with many more in development right now.

Some to keep an eye out for are 'Balatro' and 'Dungeons and degenerate gamblers'. Mentioning these since I believe they're both in development but have a playable free demo (which makes them somewhat ok for the patient gamer in my book)

[–] [email protected] 4 points 11 months ago (2 children)

I think it depends on the PG (patient gamer) but I think the philosophy doesn't extend to indie games as much as big budget AAA titles that get pushed out half baked and only end up being good years down the line after they've finally actually finished it. We have patience for indie devs. It's not a zero sum thing. Like, I'll hop on the next ratchet and clank game, no way I'm waiting a year to play it. But for games that I don't care so much about that start out as ps5 exclusives, I always wait for the PC port

[–] [email protected] 3 points 11 months ago (1 children)

HARD agree with you.

Indie games are completely different to me than big name titles. I have zero issues picking up an indie game on day 1-2 if it’s rated well. I’ll even PREORDER and/or donate if it’s a dev that I love (lookin at you, Mullins, you fukkin genius…)

AA/AAA games, I will almost NEVER buy in the first year. I do kinda regret not snagging Elden Ring earlier, but a year later at 30USD it was a steal.

Cyberpunk I still hafta start but apparently now is the best time to play it! Very happy I didn’t get that on launch.

Returnal is the last game I caved at launch (on the computer). Full Dualsense triggers and haptic support, ran incredibly on day one, and I got a 10USD discount from launch price (which was 60 to begin with, fuck a 70 money price)

[–] [email protected] 2 points 11 months ago

CP2077 had a great little patient trick. I took a gamble, bought it on clearance for $17 during the whole "this game will never be playable" phase. I let it age like a fine wine, and cracked it open 3 months later when the price was back to full and people were enjoying it.

[–] [email protected] 2 points 11 months ago

Yeah I'm much more into indie games. The only aaa game that I bought on launch was doom eternal because 2016 had no problems around launch.

[–] [email protected] 1 points 11 months ago

I'm actually super psyched about those myself. I feel like (with a few exceptions) deckbuilders have been in a bit of a rut. Balatro and DDG seem like two interesting sides of a completely different coin.

I usually prefer poker to blackjack, but DDG definitely has my interest more.