this post was submitted on 27 Sep 2023
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It was a specific example to show how AAA games reuse assets, not mtx. A low hanging fruit of that could be like...any sports game.
A similar example of good reuse could be EA and a specific Female Character Mesh they've had for awhile and they just keep reusing her. The photo example I found searching was Falck from BF 2042. Her hitbox and mesh is in Battlefront 2, as a First Order officer; and in Battlefield 5.
I dont outright hate reuse of things here and there - it saves money and time.
The article said it re-used assets in the game that were made for that game and that game alone.
I'm not agreeing or disagreeing with what you said, I'm just repeating information from the article you posted.