this post was submitted on 26 Sep 2023
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Starfield
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It's a blast for sure. But what's the missed opportunity? Missions that take advantage of that?
Also why is New Atlantis so hard to navigate? I bet a lot of players assume you have to use the metro to travel between districts sorta like Fallout 3. It's almost like they originally designed the game like that, but then realized they could open it all up.
Exactly - missions that take advantages of it. Imagine, bounty target isn’t an idiot so has set up AA to stop you landing 300m from their front door, or defensive pickets that make it really hard to get there. Solution - jump from 1000m as your shop flies by - no retreat, complete the mission or die trying.
Or infiltrate a base at the bottom of a canyon - walk down the long path or hurl yourself off the top and land on the roof, trading shots as you go.
The game could do that - just didn’t
Sounds like it could be modded in. Have a "drop assault hab" to enable it. Hab has a couple of pods built in. Get in one, pick your landing target, and then activate and you get moved to the landing marker, plus 1000m. Make sure you're wearing all necessary survival gear (including pack) before you push the button.
That would be cool - especially if you could jump without a pack.. you’d only make that mistake once and it would definitely increase the immersion!