this post was submitted on 01 Jun 2023
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GameDev
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I'm a hobbyist working with Unity. I have messed around with making games in some form since I was a kid, but only got serious about it as a hobby some years back. I started out biting off way more than I could chew, but eventually started over, did some game jams, and started actually releasing games. I'm tired of jams for the time being, though, so I am taking another stab at a more long-term project.
With the exception of making stuff as a kid (I was in my 30s!) this is my journey exactly. It's so easy to bite off more than you can chew with your first game idea, since you don't really have any context for how big a project it'll be! I also retreated to the safety of game jams, and now have also started trying to pull together an actual game. So, er, twinsies? Haha, I bet this is actually a really common path to take. Welcome to the community!