this post was submitted on 06 Jun 2023
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GameDev
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I'm working on a traditional (Wizardry / The Bard's Tale-style) dungeon crawler with magical girl and horror themes. This is only my second RPG, building on the groundwork from the first, so it is still relatively simple. It's decently far along, but it is my biggest project so far by a wide margin, so there is still a lot left to do. I realize that it's a niche game that probably won't appeal to most people.
I mostly post bits and pieces on Mastodon. Occasionally I post a bigger devlog on Itch, but I'm not very good at those and I don't know if anyone really reads them anyway, so I don't do it that often.
https://midnightspiregames.itch.io/minerva-labyrinth
I know exactly what you mean about the devlogs. Honestly thought about getting a community going on here where we each have a devlog thread to maintain and then I remembered...nobody really cares and we'd just be writing for ourselves! Still, it can be useful sometimes to help work through ideas, and it's also good to be able to look back at all the progress you've made, so I think they're still worth writing if you have the time even if it's just as a personal diary of sorts.
It's worth noting that "self-promo" threads are allowed by this community's rules (see the sidebar) as long as they have actual value for other devs. So if your devlogs discuss the details of overcoming technical challenges or anything like that, this could actually be a good place for them!
Anyway. Knew I recognised this name, turns out I've been following you on Mastodon for ages and watching your updates! The fediverse is a small world lol 😄