this post was submitted on 22 Sep 2023
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[–] [email protected] 13 points 1 year ago

This is the best summary I could come up with:


This shouldn't come as any surprise to any longtime Phoronix readers and dedicated open-source/Linux enthusiasts, but Valve with their work on the Steam Deck and SteamOS have been lifting the open-source ecosystem as a whole.

A talk this week at the Linux Foundation Europe's Open-Source Summit highlighted some of the great and ongoing contributions by Valve and their partners.

Alberto Garcia of the open-source consulting firm Igalia, which continues to collaborate with Valve on some of these Linux ecosystem improvements, talked at length around how SteamOS is contributing to the Linux ecosystem.

SteamOS is built atop Arch Linux with a GNU user-space and systemd, the desktop mode features KDE Plasma to which Valve has funded some improvements there, Valve's Steam Play / Proton that leverages Wine has been immensely valuable to Linux gamers and enthusiasts along with related open-source projects like DXVK / VKD3D-Proton, and then there's also they work they are doing around AMD color management / HDR.

Not just to the AMD graphics drivers for benefiting the Steam Deck's hardware but also to Zink OpenGL-on-Vulkan and then other common infrastructure.

There has also been other efforts Valve has been involved in such on expanding case insensitive file-system support on Linux, various other kernel features, their Gamescope Wayland compositor, immutable software updates, and Flatpak.


The original article contains 366 words, the summary contains 215 words. Saved 41%. I'm a bot and I'm open source!