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Terraria dev Re-Logic donates $100K to Godot Engine and FNA, plus ongoing funding
(www.gamingonlinux.com)
A community for discussion and support in development with the Godot game engine.
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Coming up on 1700 hours (30 hours in the past two weeks). Didn't even install mods until after like 1200 hours? I don't think there's an upper limit to how many times you can replay it, especially since they keep making major updates (when I first played it, Golem was the final main boss and Duke Fishron was a sideboss - 1.1 I think?). Surely the next final update will really be the actual final update and definitely no chance of it ending up as a 1.5.
But I get why it can be a bit of a hard sell without large sales given the graphics make it look dated and the only way to appreciate how much the base game has to offer requires playing at least 10's of hours, if not 100's.
I remember my brother used to tell me that because the game was pixel art it was "old" and I should play a real game like CSGO since it has realistic graphics. I could never convince him that pixel art is a thing people do
I’ll have to see what’s been added since I played. I guess it was like 2 years ago now.
Maybe the moon boss was just added. Not sure.
I think I got it first on PS+, but now have it on PS Vita, PS3, PS4, Switch, and PC. I haven't tried mods yet, but I'll get around to calamity at some point. I was not wanting to deal with them, but I tried them with Stardew Valley and enjoyed them a lot. So, I'm actually really interested, but have largely been playing on the Switch lately.