this post was submitted on 19 Sep 2023
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The overhauled Runtime Fee policy plan being considered by Unity Technologies will cap the fee to 4% of the game's revenues over $1 million.

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While the changes aren't official yet, Bloomberg got hold of a meeting recording where Unity executives outlined the new plan, which reportedly caps the Runtime Fee at 4% of the game's revenues over one million dollars. Developers will also be asked to report the installation figures themselves instead of being forced to deal with Unity's proprietary technology. Lastly, the installation threshold won't be retroactive, so only new installations made after the policy's announcement will count toward reaching the Runtime Fee thresholds.

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[–] [email protected] 46 points 1 year ago* (last edited 1 year ago) (3 children)

Yeah and it won't work this time.

Unity is B2B, they tried to change the deal retrospectively. That's toxic to a business relationship, it's not viable to do business with such a company because they may try to do it again.

The only thing they can do now is fire the CEO.

[–] [email protected] 16 points 1 year ago (3 children)

Or add a clause to the TOS banning retroactive updates of TOS to existing games.

[–] [email protected] 18 points 1 year ago

Like they already had but sneakily removed

[–] backgroundcow 9 points 1 year ago (1 children)

AND add a clause to the TOS banning retroactive updates of TOS to existing games.

[–] [email protected] 2 points 1 year ago

Lawyers really are minions of hell, aren't they?

[–] [email protected] 2 points 1 year ago

Oh yeah I'm sure that will work

[–] [email protected] 8 points 1 year ago* (last edited 1 year ago)

Which is exactly the plan. Short term cash boost and loss of trust followed by a new CEO who builds that trust again. Rinse and repeat.

The current CEO gets a golden parachute and the investors get some quick cash and likely buy more stock when the value falls.

[–] Electric_Druid 1 points 1 year ago

I hope you're right! Just drawing attention to this page of their playbook.