this post was submitted on 18 Sep 2023
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Starfield

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Every story gets interpreted individually, so what parts of the games storytelling are resonating with you?

Something I found interesting about my play through a quest lead me to commit some corporate espionage. During one of the last missions everything went tits up but I made a distinct choice to remain non lethal. While I truly hated working for a corp (really hoping there was a path to destroy from within) I loved how the game at least at a minimum allowed me to interject my own morals into my character.

Situationally though, I did go and slaughter a few mines worth of people but I can head cannon that into my ethics no prob.

Just as an open discussion, I’m curious if other people are having those moments of thought or personal reflection.

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[–] docclox 1 points 1 year ago

I thought it was about right. I got fed up towards the end and started killing security guards and I got told off for it - but I completed all the mission goals, and they had to know that the Best Laid Plans can occasionally go sideways.

That said, if I'd gone slaughtering civilians and guards alike and left the place a bloodbath, I'd hope for a bit more than just a slap on the wrist. Which is probably still all I'd get. Oh well, limits of simulation and all that.