this post was submitted on 16 Sep 2023
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Right now, few, but in 6 months, 95% of the studios that used Unity will be using Godot, simply because it's much lighter and is much more suited for the Unity style of game (Hollow Knight, Celeste, Among US, etc) than unreal is.
(X) to doubt on that one, chief.
If all you were doing was a 2D game, maybe. But Unity's 3D stack is head and shoulders above Godot for anything past hobby projects. If you were working on a 3D Unity project professionally, Unreal is probably a better move than Godot, practically speaking.