this post was submitted on 15 Sep 2023
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Factorio
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Hey, sorry to see people using downvotes to disagree when you are clarifying what you don't like and why.
Personally I'm positive to the changes and their intention: Making the endgame less static, because there is always something that can be adjusted a bit after a bit of this research.
But I still want to see other people's differing opinions. Be nicer, everyone. <3
Lemmy downvotes don't hurt my feelings. I appreciate the thoughtfulness of your comment though.
I'm worried that the developers have reached the "can-do-no-wrong" level and any criticism is taken personally by the community. I just don't think the changes they are adding to the expansion "fit."
They getting "defensive", I would honestly just tribute to them not speaking English as their first/native language. But I get your point.
I think kovarex's point is, it's impossible to make a update that is gamechanging, and then everybody loves it.
But a point they seem to make quite often, is there is more they haven't shown yet. Also as they said in the first quality post, it's their most tested feature. So I think you'll have to wait and see, and maybe when you try it out, you'll like it.
I agree that they don't "fit" in that they do change something fundamental about the game, which is why my initial reaction was to check the date wasn't April 1. Specifically, the ability to meticulously design the "perfect" advanced circuit production line and repeat it will be lost. And the universality of blueprints is also reduced.
Whether we like the new stuff more or not, we shouldn't have to pretend nothing of value is lost. Nor should we invalidate criticism pointing it out.