this post was submitted on 14 Sep 2023
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Starfield

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[–] [email protected] 8 points 1 year ago (2 children)

My biggest oddity with this game's settings is that enabling FSR 2 lowers my FPS by about 4.

[–] moogs 4 points 1 year ago (1 children)

If you're running FSR2 at 100% screen resolution it will drop your FPS because it's also doing some behind the scenes post-processing and AA that don't happen with it turned off (turned off uses a different AA method)

[–] [email protected] 3 points 1 year ago

So you manually have to lower the render resolution in SF when you enable FSR? That's a really odd way of implementing it, but I guess that explains the lack of "quality" setting for FSR that you typically find in pretty much every other game.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

Maybe it's just me but FSR behaves so weirdly in this game.
If I enable it when I'm indoors, it looks pretty good, even at like, 70%.
Out in the city though? Looks absolutely fucking awful, even at 100%, it's like just having it on makes the distant objects look bad, I don't get it.