this post was submitted on 19 Jun 2023
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Skyrim
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The combat system is kinda clunky and could benefit for more in depth mechanics. Playing on highest difficulties as a melee often means you're constantly going forward, hitting the enemy and then backpedaling to dodge his attack or blocking with a shield.
Magic is not a good option for a build, as the other comment says, so that could be expanded because some spells are really cool. It's still playable but you definitely feel less powerful than other builds.
The Skill Perks are rather lacking. Looking at alchemy there's a stage 4 perk that reveals one more attribute when you eat an ingredient. It needs lvl 50 in alchemy. To be fair there's an alternate pathway so you can avoid it, but why is it such high level when it's one you want early.