this post was submitted on 10 Sep 2023
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No and I think it's kind of silly that people find the mention of the term so upsetting. Content aside, I like multiplayer games. I've been playing them for years. The idea of a multiplayer game that gets content updates is nothing new. CoD (just one example) has been doing it since 2008 and I'm supposed to be upset with that now that the big chunks of content they release are free and it has a different term describing it?
Like I said, just one example, but that's generally how it goes. And you're free to buy whatever cosmetics you want. Maybe it's because I've never been one for microtransactions and I don't feel like I'm missing out on anything because skins I'll probably never use are up for sale. Which is the flip side to more complete content packs being sold.
Also, the idea that games are unfinished simply because they're offering more content is weird to me.
Multiplayer games are great. I think the upsetting part is that from the word Go, whether it warrants being a Live Service Game or not, it implies an expiration date and an online-only requirement. When I bought Overwatch, I never heard them describe it as a LSG. Maybe they did and it just didn't register. What I know though is that having bought 2 copies, one for PC and the other for PS4, I cannot play those games now and in their place is a reportedly substandard product (one I didn't pay for or ask for).
So now I have this game which I loved and still played occasionally is gone because the publisher made a decision to expire it arbitrarily (read: to get people to pay them more money).
Overwatch could've run on player driven servers. Much of this stuff can. That might only serve a few thousand or few hundred people 10 years after launch, but that's the right thing to do.