this post was submitted on 10 Sep 2023
-6 points (46.6% liked)

Games

32907 readers
1291 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 4 points 1 year ago

Yeah of course I figured it out, but after a lot of trial and error. I have 3000 hours in Factorio and Satisfactory so I'm very well versed in the industry mechanics, but had to figure out the quirks of this game. Like interstellar launchpads are 1:1, how to power them with fuel, how to transport fuel for others, do other sides require fuel? And this is just a theme in the game, spaceship design also you are just plopped into it and have to play around a lot before you understand how things work. Things like "You can't put a bay directly above where there will be a ladder" I learned last night after a frustrating half hour trying to figure out why one of my portholes wasn't showing up. Or that the top port must be the topmost part of the ship, even if the engines are only cosmetically sticking out by less than a foot on the other side of the ship it will give a generic flight check failure saying "It's in the wrong position".

Don't get me wrong I love the game, but it clearly goes in the "happy path" way of "they'll figure it out", which we will, but some help text/tooltips would go a long way. Things like

Warning, Interstellar pad is transporting fuel but none is provided. (have you connected fuel to the fuel intake?)

Tooltips like that would make it a lot more easy to play. Beyond that loving it, just hit level 19, it was just a struggle getting my first base and ship built.