this post was submitted on 01 Sep 2023
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It's nearly the same if not better in damn near every game I've played...guild wars 2 for instance had a 10-20 fps increase in certain areas on my Linux install over my Windows 11 install. It happens, I know it's hard for you to accept, but I daily drive endeavourOS and I would never go back to Windows and miss out on so many options to play my games better than I could on Windows.
Think about it like this: if you we're to sit down and port a Windows game to Linux manually, what would you have to do?
So Proton is doing all of these things that you have to do when you port the game anyway. Why spend the money and resources to do something that Proton does for free? If Proton is in any way insufficient to run your game well, it's open source. You can submit merge requests to Proton yourself if you really care about Linux performance.
It's not about Proton versus Native. It's Vulkan versus DirectX. Games that optimize for Vulkan have zero overhead on Linux, and that's what devs should strive for.