this post was submitted on 01 Sep 2023
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).
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The biggest Sin by far of Wayland is making users think about the graphics stack. Does this feature or this app support Wayland or X? Does this Compositor support this GPU? Does this particular environment support this mixture of displays with this DPI? Do I need to set a particular env variable or change a setting to force this app to start in Wayland mode because under X11 its scaled funky. What works in each environment? What doesn't work between environments?
Well before you reach the end of this flow chart you have lost virtually all of your users. This transition has single-handedly set the Linux desktop back by 20 years in terms of supporting more users whose level of interest in configuration is limited to clicking a control next to their monitor and making things bigger or smaller.
A saner design would have handled scaling correctly from the start and would have had a permissive mode which just made everything from the users perspective work while progressively adding a correct UI to provide features like global hotkeys, screen sharing, only to those apps users had authorized like android. If it wasn't a such a clusterfuck to use it would have had orders of magnitude more users much earlier in the development phase and perhaps attracted more development interest as well.
Nobody's requiring you to use Wayland currently, I mean realistically name a Wayland-only app (excluding the ones like remote desktop apps that are replacing X11 apps that don't work at all on Wayland), they don't exist. But with new technologies will always be growing pains, the X11 -> Wayland transition will still be another few years I imagine, I mean at this point we're really only waiting on NVIDIA 🫠. It's a painful process, but one that is only so painful because it's been put off for so long, if we put it off for any longer it would've just been even worse.
It's painful because the developers took 14 years to produce something semi usable while ignoring incredibly common use cases and features for approximately the first 10 -12 years of development
Well, such is the downfall of OSS, I mean look at VR on Linux, Mesa straight up will hard crash if you try to run SteamVR on the latest versions, and the time it takes for VR related bugs in Mesa to get patched are insanely long.
Just gotta make a hubub about it until someone with the knowhow can fix it.