this post was submitted on 12 Jun 2023
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Megami Tensei
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This is a community for Megami Tensei, a series of JRPGs developed by Atlus. Games included under the MegaTen umbrella are the mainline Shin Megami Tensei games and its sub-series of Persona, Devil Summoner, Devil Survivor, Digital Devil Saga, and Raidou Kuzunoha (among others).
Feel free to not only discuss the games, but their manga, anime, and movies, too! Contribute to /c/MegaTen by sharing news, game tips, asking a question, posting an image or video, or just by being an active commenter.
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As I remember from a Jim Reaper video, they're probably rigged the moment you start. You're better off using specific demon talk skills, or just ignoring negotiation and waiting for demons to beg for mercy or ask you directly.
I remember Hard being about right, at least for vanilla stuff. I think some of the caves and the Amala temples had awful random encounters, but most of the game was at worst just a bit slow due to backtracking to heal. I gave up on doing Labyrinth of Amala and will probably do it on Normal NG+. You could also try changing difficulties. I'm pretty sure all Hard does is doubles damage taken (or rather, Normal halves damage, in code), triples prices, and prevents escape. Maybe something else.
Just, try a bit more, I guess. I think some orbs are unpunchable, but I didn't play much if this minigame.