this post was submitted on 25 Aug 2023
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Factorio: Space Age (factorio.com)
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
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[–] [email protected] 2 points 1 year ago (1 children)

Same here. Love the game so much, but I end up taking a big break and coming back and not knowing how to play, so I just start new. Rinse repeat. Seems there's a year to build and launch a rocket before this expansion drops, so maybe I should fire it up again and give it another try.

[–] dragontamer 1 points 1 year ago (1 children)

See my post above.

In my experience, all beginners get through 1st and 2nd science, and then many get stuck on 3rd science and give up. In some rare cases, some people get trapped on 4th or 5th science.

3rd science (blue) is about learning how fluids work. You got either steel-drums route, or fluids / pipes route, and I recommend learning pipes. The advantage of steel-drums is that your "old belt based brain" will keep working. But spending the extra effort to learn how to use pipes+pumps+fluid trains leads to better long-term efficiency.

But you can absolutely win the game on belts + drums, I've done it before just for shits-and-giggles. So feel free to use belts+drums if it makes more sense to you.


4th and 5th science's secret is simply recognizing that you need to scale up to larger designs than ever before. Fundamentally, this means more belts of iron-ore + stone (leading to hundreds of furnaces to create iron-plates, steel-plates, and stone-bricks) to get past 4th science.... and more belts of copper-ore (for hundreds of furnaces to create copper-plates), and assembly machines (wires/circuits) to get past 5th science.

Once you recognize that you need "hundreds" of furnaces and assembly machines, its pretty easy to get past 4th and 5th science actually. You need to master the tools that lay out hundreds of machines at a time (ie: construction bots and blueprints).

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago) (1 children)

Yeah I think the only one I haven't made is white science. Got up and past the others no problem, just probably lacking in the scale department. I usually get sidetracked at this point by wanting to make giant train networks, or focusing on screwing around with robots, or just waging a war against biters. I just need to focus and actually finish the rocket.

[–] dragontamer 1 points 1 year ago

So while purple-science is scaling up iron/stone, and while yellow-science is scaling up copper...

White/Space science is mostly about scaling up petroleum (!!!), making you revisit the "difficult" 3rd / Blue science to mass produce plastic (Low-Density-Structures), Rocket Fuel, and Sulfuric Acid (Processing Units / Rocket Control Units) respectively.