this post was submitted on 23 Aug 2023
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Guilty Gear

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[โ€“] Kalladblog 5 points 1 year ago (1 children)

Bummed to see the weight classes go as my main complaint with the game is the general streamlining and homogenization of the characters in general. But the further reduction of easy accessible, huge damage feels like a welcome change. Overall very satisfied.

[โ€“] [email protected] 2 points 1 year ago

Exactly the reason they cited in the patch notes is why I was never a fan of different weight classes. It creates another knowledge check, and I think that's why everyone has the same wakeup timing too. Now you don't need 25 different safe jumps; you just need to know 1.