this post was submitted on 16 Aug 2023
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Don't get me started on mana points. YOU CANNOT CONTAIN THE POWER OF THE AETHER IN MERE NUMBERS
I'd love to see a mechanic where mana points are just "here's how much magic you can control" and you can go beyond that if you want to but crazy unpredictable things will happen and you will almost certainly die.
The Wheel of Time rpg was 90% D&D3, but it had a fun twist on the casting mechanics that let you try to go beyond your spell slots at the risk of losing all your casting.