this post was submitted on 19 Aug 2023
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I'm just a little bit late to the Baldurs Gate 3 party, but I searched on here and didn't see much follow up discussion about it after the review thread. I'm also trying to submit more to Lemmy so the communities can grow, so I thought I'd bring it back up now that it has been out for a few weeks.

I only just bought Baldurs Gate 3 this week and finally got time to sit down and play it tonight for the first time really and I am so impressed. The character creator allows so much character expression. I made a generic red Tiefling and when I saw there was an option to add vitiligo, I immediately built out a head canon where my character is a Tiefling that is slowly being transformed into a human by a curse from his past. I never would have thought of a character like this, but the character creator just provided some pretty unique designs and options.

Everything just feels so polished. I've played Pathfinder Kingmaker before this and parts of Wasteland 2, but I've never been much of a CRPG fan. I feel like the user interface in this game is a lot easier to follow and read. It's especially nice because I played in co-op with a friend that doesn't play much in the way of RPGs and has only ever played tabletop D&D once and he was able to easily slot in and start figuring out how things work together and where everything in the UI was. It was very entry-level friendly for our experience and it made the entire experience a lot better.

Also it's kind of a weird thing but I'm really impressed with the facial animations so far. I was expecting Bioware or Bethesda style faces where their lips move, but their faces are otherwise lifeless. I've been loving seeing the character seemingly actually move their eyebrows and their jaws when they're speaking.

I'm not super far into the game since I've only had time today to play it, but I'm super excited to play more when I get the chance.

What have your experiences been like? Any fun stories or characters you've made?

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[–] TheOtterITGuy 26 points 1 year ago (2 children)

I'm playing a gnome druid with dark urge, his troubled background is what causes the urges but deep down he just wants to be a good guy. Although, the urges do sometimes win, he tries to shop with every merchant to help the local economies. While necromancy is typically considered evil, he views it more as a "it's stopping living people being hurt in battle."

I only bought it last week and I'm already up to 50 hours, but I feel there's so much I've missed. The amount of content is insane, and speak with animals/speak with dead just seems to increase it even more. I've been talking to every animal I came across and the depth of every character surprises me every time. It's nothing like Bethesda's "go talk to the boss, I'm a lowly grunt" esque chats, even the children have their own entire arc. I may be slightly enamored with it, I'd go so far to say this should be the gold standard of game releases.

[–] [email protected] 11 points 1 year ago* (last edited 1 year ago) (1 children)

Lol I missed out on speak with animals with the startled boar near the beginning area and I've regretted it ever since. Makes me want to reload a save and see what it has to say.

Edit: *Makes me, not "Make some".

Love mobile.

[–] [email protected] 2 points 1 year ago

Yeah... I want to go back and turn into an animal first before I talk to the boar. Just to see what happens!

I'm sure he doesn't give you anything special but my curiosity must be satisfied!

[–] MrLuemasG 3 points 1 year ago

I discovered speak with animals last night and my friends and I were having a riot hearing what the animals had to say. A cow talked shit at me, a rat led me to treasure. Fantastic