this post was submitted on 15 Aug 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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[–] ReadyUser31 100 points 1 year ago (4 children)

Read it so you don't have to - someone found a choice you can make in the second act that counts as an ending. So, they basically ran through act one and made that decision immediately.

They did not play through to what anyone would actually consider the end of the game.

[–] souma 18 points 1 year ago (3 children)

How do you even get past act 1 in 10 minutes? I feel like even the time for dialogue to show up would take more than that

[–] [email protected] 13 points 1 year ago
[–] ReadyUser31 4 points 1 year ago

I reckon you could just keep hitting space bar or A to skip all the dialogue, run directly to the exit to Act 2 (ignoring the grove, the forest etc), and just go there directly. I'm not sure there's anything you actually need to do more you move on.

[–] [email protected] 1 points 1 year ago

Probably by not engaging in any dialogue.

[–] [email protected] 6 points 1 year ago (3 children)

Side question - Can someone try and define the line between the acts without spoiling? I just hit level 8 and found the nightsong last night. I think I'm in Act 2? Was kinda expecting major cutscenes or narration like DOS and BG2 to define them.

[–] JakJak98 12 points 1 year ago

Once you get to the Shadowlands, you're in act 2. Leaving shadowlands is act 3.

[–] newthrowaway20 3 points 1 year ago* (last edited 1 year ago) (1 children)

You get an achievement when you complete an act. That's how I was able to tell I was in act 2 and eventually act 3.

[–] [email protected] 2 points 1 year ago

Ah interesting I didn't think to look at them

[–] holiday 2 points 1 year ago (2 children)

Didn't you get a prompt saying you are leaving act 1 tie up your loose ends?

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

All the prompts I've seen saying to tie up my loose ends were misleading considering I could still go back and finish things. Going to the mountains or the gith creche, entering the under dark and the shadow cursed land... The only one with slightly different verbiage was when I entered the prism, and that was the only one that actually made it where I couldn't come back from shit.

It was a bit annoying, because up to that point I'd been told the same thing with different words and it didn't mean jack, so I figured this time wouldn't be different and it ended up killing a ton of people I know I can save. 😩

It didn't mention the act at any time, and from what other players have been talking about I am pretty fucking sure I got the ending this speedrunner did because the game basically ended at Ketheric my first run.

[–] holiday 1 points 1 year ago

The game does auto save before that fight so you can go back and do it without the auto win against Ketheric

[–] [email protected] 1 points 1 year ago

I got a prompt but I was still able to go back to all the places so I was just like sure? Compared to DOS and BG2 leaving acts/chapters had stuff not just a vague prompt

[–] [email protected] 5 points 1 year ago

If it did, I wonder in how many seconds they speed-ran Wasteland 3.

[–] [email protected] 3 points 1 year ago

Thank you. I figured as much. I still like that this is in the game.