this post was submitted on 13 Aug 2023
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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I have collected several chests/containers that are in my box in camp. I have sorted my inventory into these containers, one with books for example. It's relatively easy for me to add any books I find to it, so that part isn't really an issue if you think for a second about it.
As for the quest log showing you were to go, yes it totally does if you know where to go. There's a "show on map" button at the bottom of the log.
To pause, enter turn based mode. Shift-space on KB&M, or the button on the button right next to the camp button, where end turn is in combat. I somewhat agree in single-player, esc should just pause as well, but it really isn't an issue worth worrying about.
The rest of what you said, yeah I agree with. Probably the most frustrating thing you've mentioned is the fast travel not allowing you to see other maps. I remember where each one is, but it'd be easier to select it on a map for some of them. They're ordered based on the order you found them, so close ones may not be grouped.
My biggest wish is either to be able to place other chests in camp for better organization, rather than having the chests in the traveller's chest. This could be done with a zone in camp that's saved, or even better would be a portable hole item. It's one of the oldest and most useful items in DnD, next to a bag of holding. Maybe the issue is dealing with taking one inside the other, which is supposed to open a portal to another realm and kill everyone basically, which requires work to add and sucks for new players who don't know that.