this post was submitted on 14 Aug 2023
19 points (88.0% liked)

Games

30473 readers
569 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

What I'm looking for can really be described as one of the following:

  • Opus Magnum but the reason to optimize is so that I save resources and generate resources faster?
  • Factorio but I can't expand infinitely and have to instead make the factory more efficient rather than just growing exponentially?
  • Compact Claustrophobia but without an infinite number of compact machines?
  • Last Clockwinder but with a much greater focus on planning and less on execution?
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 1 points 10 months ago

I thought SpaceChem uses the same mechanic as Opus Magnum where the benefit of optimization is just the player's place on the histogram. I'm looking for more interaction between machines than that.