this post was submitted on 11 Aug 2023
603 points (99.0% liked)

Games

16757 readers
1206 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (1 children)

How exactly does this justify modern games just being disappeared by their publishers?

I loved Battleborn, but it wasn't long until it shut down, and when it did, everything went. Even the story campaign! It's gone! Forever!

That is NOT ok.

If you bought a game on CD back in the day, would you be ok with the copy just disintegrating the day some arbirary timed license expires?

Or if a piece of music you got as a digital file, had a fixed number of times it could be played, and then never again. Once all the copies in existence are used up, poof, gone forever, never to be heard by anyone ever again?

No, we can't require companies to support systems forever, but if they decide to stop running the private parts of the infrastructure, they shouldn't get to just press delete. It should be open-sourced. Even if the game itself remains proprietary, meaning you have to buy it, the infrastructure to actual play it doesn't have to.

And when games themselves stop being sold, they should, and could, legally become shareware. Instead we have dragons sitting on their piles like Nintendo, actively preventing access to content which cannot in any legal way be played, at all.

And it's happening faster and faster! OW1 is now gone forever, and games like Destiny straight up remove older content, meaning new players who want the full experience can eat shit and die.

[–] [email protected] 1 points 1 year ago (2 children)

It didn't even need to be open-source, it used to be normal for closed-source games to offer free server binaries for anybody who wants to run their own server. Yes, I 100% agree with you there, I just don't feel the need to single out Blizzard for this when it's the whole industry... More than that it's every industry onto this online-only bullshit. Everything from Microsoft office to a freaking John Deere tractor is now cloud-based software.

[–] [email protected] 6 points 1 year ago

Why single out Blizzard?

Because that's who we're talking about now. The idea that I'm okay with everything I'm not currently complaining about is an emergent toxic antipattern of trying to talk to people on the internet. I'm not bringing up Microsoft, or John Deere, or anyone else who's also toxic and exploitative because this isn't the place.

[–] [email protected] 4 points 1 year ago

I brought up Battleborn... Who is singling out Blizzard?