36
Is the game really intended to be this much of a "try-it-until-you-get-it" luck-based RPG?
(self.baldurs_gate_3)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
If your post contains any possible spoilers, please:
Thank you!
Are you immediately running into battles or are you taking the time to examine the environment and enemies before initiating battles? Obviously it's not always possible, but I usually spend a few minutes to plan some things before starting a fight.
I look at the environment to see if there are any items I can use to my advantage (barrels, chasms, etc.) or any optimal places to position my people (e.g., up high and out of sight for my rogue).
I also examine the enemies before hand to look at their strengths and weaknesses, and I change out my prepared spells accordingly.
In a game with dice rolls, it's inevitable that some things will come down to luck. But I do think there's still a lot of "tactical" planning to be had both during the battles but even before the fight starts as well.