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Unspotted characters leave turn based mode when another character starts combat
(self.baldurs_gate_3)
Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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FWIW, when I'm setting up ambushes I always ungroup everyone (hotkey is g by default). Then I put everyone in position, set up buffs and then swirch it onto turn based mode, before springing the trap. I find leaving characters grouped causes more problems than it solves.
Let me know if I've misunderstood something though.
I do the ungrouping now, but it still drops everyone out of turn based and I need to quickly micro everyone back in before I lose rounds of my buffs.
Hopefully it's just me, or they make an option or fix for it, I've had to restart combats a bunch of times because of it