this post was submitted on 03 Aug 2023
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Diablo
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When they initially announced the game as open world I was hyped. Let me describe what I thought it would be:
You leave the city and get put into an open instance (same like now), but the environment is randomly generated every time. Which means you actually run out and explore, find cellars, random dungeons, random bosses, ..
And with level scaling everything you find is the right amount of challenge, so you don't run out of content.
If we go with that, maybe they could add a feature like maps where you explore the uncharted wilds out of a border town.
I thought it was going to be something like that as well.