this post was submitted on 04 Aug 2023
53 points (96.5% liked)
PCGaming
6506 readers
1 users here now
Rule 0: Be civil
Rule #1: No spam, porn, or facilitating piracy
Rule #2: No advertisements
Rule #3: No memes, PCMR language, or low-effort posts/comments
Rule #4: No tech support or game help questions
Rule #5: No questions about building/buying computers, hardware, peripherals, furniture, etc.
Rule #6: No game suggestions, friend requests, surveys, or begging.
Rule #7: No Let's Plays, streams, highlight reels/montages, random videos or shorts
Rule #8: No off-topic posts/comments
Rule #9: Use the original source, no editorialized titles, no duplicates
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
What's the point of really expensive hardware and hard to run games if only a small percentage of people can play them? It's not just that PC parts are getting better, but devs are getting lazier regarding optimizations because they have more headroom than ever. We keep running into new problems like running out of VRAM or shader compilation stuttering. Long live the source engine that has spent more development time on optimizing than actually producing games.